Going to remove this. More...
#include <uniforms.hpp>
Public Attributes | |
| glm::mat4 | projection { 1.f } |
| glm::mat4 | view { 1.f } |
Going to remove this.
This is being used by descriptor sets and vk_renderer TODO: Modify vk_descriptor_set and vk_renderer and add uniforms.hpp inside renderer/ (dir) for used across vk_renderer and the renderer