TheAtlasEngine
 
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atlas::point_light Struct Reference

Public Attributes

glm::vec3 position
 
glm::vec4 color = { 1.f, 1.f, 1.f, 1.f }
 
float attenuation = 1.f
 
float constant = 1.f
 
float linear = 1.f
 
float quadratic = 1.f
 
glm::vec4 ambient = glm::vec4(1.f)
 
glm::vec4 diffuse = glm::vec4(1.f)
 
glm::vec4 specular = glm::vec4(1.f)
 

The documentation for this struct was generated from the following file: