TheAtlasEngine
 
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vulkan-imports.hpp
1#pragma once
2
3#define GLFW_INCLUDE_VULKAN
4#if _WIN32
5#define VK_USE_PLATFORM_WIN32_KHR
6#include <GLFW/glfw3.h>
7#define GLFW_EXPOSE_NATIVE_WIN32
8#include <GLFW/glfw3native.h>
9#include <vulkan/vulkan.h>
10#else
11#include <GLFW/glfw3.h>
12#include <vulkan/vulkan.h>
13#endif