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| vector3 (const JPH::Vec3 &v) |
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| operator glm::vec3 () const |
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glm::vec3 | operator= (const JPH::Vec3 &v) |
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bool | operator== (const glm::vec3 &other) const |
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| vector3 (const JPH::Float3 &v) |
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| operator glm::vec3 () const |
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glm::vec3 | operator= (const JPH::Float3 &v) |
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bool | operator== (const glm::vec3 &other) const |
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| vector3 (const JPH::DVec3 &v) |
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| operator glm::dvec3 () const |
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glm::dvec3 | operator= (const JPH::DVec3 &v) |
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bool | operator== (const glm::dvec3 &other) const |
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| vector3 (const JPH::Double3 &v) |
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| operator glm::dvec3 () const |
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glm::dvec3 | operator= (const JPH::Double3 &v) |
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bool | operator== (const glm::dvec3 &other) const |
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| vector4 (const JPH::Vec4 &v) |
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| operator glm::vec4 () const |
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glm::vec4 | operator= (const JPH::Vec4 &v) |
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bool | operator== (const glm::vec4 &other) const |
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| vector4 (const JPH::Float4 &v) |
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| operator glm::vec4 () const |
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glm::vec4 | operator= (const JPH::Float4 &v) |
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bool | operator== (const glm::vec4 &other) const |
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| matrix4 (const JPH::Mat44 &m) |
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| operator glm::mat4 () const |
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glm::mat4 | operator= (const JPH::Mat44 &m) |
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bool | operator== (const glm::mat4 &other) const |
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