TheAtlasEngine
 
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atlas.core.scene.system_registry Module Reference

Classes

class  atlas::system_registry
 system registry acts as a utility for managing creation of game worlds initially More...
 

Functions

 system_registry (const std::string &p_name)
 construct a new system registry
 
static ref< world > create_world (const std::string &p_tag)
 constructs a new world
 
static ref< world > get_world (const std::string &p_tag)
 Searches and returns world if found.
 

Files

file  TheAtlasEngine/atlas/core/scene/system_registry.cppm