Classes | |
| class | atlas::system_registry |
| system registry acts as a utility for managing creation of game worlds initially More... | |
Functions | |
| system_registry (const std::string &p_name) | |
| construct a new system registry | |
| static ref< world > | create_world (const std::string &p_tag) |
| constructs a new world | |
| static ref< world > | get_world (const std::string &p_tag) |
| Searches and returns world if found. | |
Files | |
| file | TheAtlasEngine/atlas/core/scene/system_registry.cppm |