This is the complete list of members for atlas::scene, including all inherited members.
| children_count(const game_object &p_parent) | atlas::scene | |
| defer_begin() | atlas::scene | inline |
| defer_end() | atlas::scene | inline |
| entity(std::string_view p_name) | atlas::scene | |
| entity(uint64_t p_id) | atlas::scene | |
| event_handle() const | atlas::scene | inline |
| name() const | atlas::scene | inline |
| operator flecs::world &() | atlas::scene | inline |
| query_builder(Args &&... args) const | atlas::scene | inline |
| scene(const std::string &p_name, event::event_bus &p_bus) | atlas::scene | |
| subscribe(UObject *p_instance, const UCallback &p_callback) | atlas::scene | inline |
| ~scene()=default (defined in atlas::scene) | atlas::scene | virtual |