File vulkan-imports.hpp
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#pragma once
#define GLFW_INCLUDE_VULKAN
#if _WIN32
#define VK_USE_PLATFORM_WIN32_KHR
#include <GLFW/glfw3.h>
#define GLFW_EXPOSE_NATIVE_WIN32
#include <GLFW/glfw3native.h>
#include <vulkan/vulkan.h>
#else
#include <GLFW/glfw3.h>
#include <vulkan/vulkan.h>
#endif