File system_registry.hpp
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#pragma once
#include <map>
#include <core/scene/world.hpp>
namespace atlas {
class system_registry {
public:
system_registry(const std::string& p_tag);
~system_registry();
static ref<world_scope> create_world(const std::string& p_tag);
static ref<world_scope> get_world(const std::string& p_tag);
private:
ref<world_scope> search_world(const std::string& p_tag);
void append_world(const ref<world_scope>& p_world);
ref<world_scope> append_world_scope(const ref<world_scope>& p_world);
private:
static system_registry* s_instance;
std::string m_tag = "Undefined";
std::map<std::string, ref<world_scope>> m_world_registered;
};
};