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Struct atlas::reload

ClassList > atlas > reload

Actually might do a query for this along with rendertarget3d. More...

  • #include <components.hpp>

Public Attributes

Type Name
bool on_reload = false
bool on_texture_reload = false

Detailed Description

This is because we can have multiple things that could be reloaded

Such as the single texture and the mesh .obj 3d model as well

Public Attributes Documentation

variable on_reload

bool atlas::reload::on_reload;

variable on_texture_reload

bool atlas::reload::on_texture_reload;


The documentation for this class was generated from the following file TheAtlasEngine/atlas/core/scene/components.hpp