Struct atlas::reload
Actually might do a query for this along with rendertarget3d. More...
#include <components.hpp>
Public Attributes
Type | Name |
---|---|
bool | on_reload = false |
bool | on_texture_reload = false |
Detailed Description
This is because we can have multiple things that could be reloaded
Such as the single texture and the mesh .obj 3d model as well
Public Attributes Documentation
variable on_reload
bool atlas::reload::on_reload;
variable on_texture_reload
bool atlas::reload::on_texture_reload;
The documentation for this class was generated from the following file TheAtlasEngine/atlas/core/scene/components.hpp