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Struct atlas::physics::collider_body

ClassList > atlas > physics > collider_body

Public Attributes

Type Name
uint32_t body_id = 0
float capsule_half_height = 0.5f
bool collision_enabled = true
glm::vec3 half_extents = glm::vec3(0.5f)
float radius = 0.5f
collider_shape shape_type = collider\_shape::Box

Public Attributes Documentation

variable body_id

uint32_t atlas::physics::collider_body::body_id;

variable capsule_half_height

float atlas::physics::collider_body::capsule_half_height;

variable collision_enabled

bool atlas::physics::collider_body::collision_enabled;

variable half_extents

glm::vec3 atlas::physics::collider_body::half_extents;

variable radius

float atlas::physics::collider_body::radius;

variable shape_type

collider_shape atlas::physics::collider_body::shape_type;


The documentation for this class was generated from the following file TheAtlasEngine/atlas/physics/jolt-cpp/jolt_components.hpp