Struct atlas::light
TODO: Make this better (when we do lighting)
#include <components.hpp>
Public Attributes
Type | Name |
---|---|
glm::vec3 | Position = { 1.f } |
Public Attributes Documentation
variable Position
glm::vec3 atlas::light::Position;
The documentation for this class was generated from the following file TheAtlasEngine/atlas/core/scene/components.hpp