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Struct atlas::light

ClassList > atlas > light

TODO: Make this better (when we do lighting)

  • #include <components.hpp>

Public Attributes

Type Name
glm::vec3 Position = { 1.f }

Public Attributes Documentation

variable Position

glm::vec3 atlas::light::Position;


The documentation for this class was generated from the following file TheAtlasEngine/atlas/core/scene/components.hpp