File physics_engine.hpp
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#pragma once
#include <core/core.hpp>
#include <physics/jolt-cpp/jolt_components.hpp>
#include <physics/physics_3d/jolt/jolt_context.hpp>
#include <physics/physics_3d/physics_api.hpp>
namespace atlas::physics {
class physics_engine {
public:
// Required by maps but should not be used in anyother circumstance.
physics_engine() = default;
physics_engine(const jolt_settings& p_settings,
const ref<physics_context>& p_engine,
const ref<physics_api>& p_user_api);
void start_runtime();
void physics_step();
void stop_runtime();
void run_contact_add();
private:
jolt_settings m_settings;
ref<physics_context> m_engine_api;
ref<physics_api> m_backend_api;
};
};