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File mesh.hpp

FileList > atlas > drivers > vulkan-cpp > mesh.hpp

Go to the source code of this file

  • #include <drivers/vulkan-cpp/vk_vertex_buffer.hpp>
  • #include <drivers/vulkan-cpp/vk_index_buffer.hpp>
  • #include <drivers/vulkan-cpp/vk_types.hpp>
  • #include <glm/gtx/hash.hpp>
  • #include <drivers/vulkan-cpp/vk_texture.hpp>
  • #include <filesystem>
  • #include <drivers/vulkan-cpp/vk_uniform_buffer.hpp>

Namespaces

Type Name
namespace atlas
namespace vk

Classes

Type Name
class mesh
mesh class specifically defined with vulkan implementations for specific primitives TODO: Whenever we load in a texture that will be laucnhed asyncronously

Macros

Type Name
define GLM_ENABLE_EXPERIMENTAL

Macro Definition Documentation

define GLM_ENABLE_EXPERIMENTAL

#define GLM_ENABLE_EXPERIMENTAL 


The documentation for this class was generated from the following file TheAtlasEngine/atlas/drivers/vulkan-cpp/mesh.hpp